Saturday, March 30, 2013

Drawables in Android - Part II

Bagikan :
Let us see how to use layer drawable. You can have two or more bitmaps on different layers to create such a drawable

Using xml:

You should use layer-list in your xml file to create layerdrawable. Here is layer.xml






android:gravity="top|left"/>



android:gravity="top|left"/>



android:gravity="top|left"/>



We are using three different bitmaps whiteicon.png, redicon.png and blueicon.png which are present in /res/drawable/mdpi folder. All these are of different sizes and aligned to top left. This drawable can be used as a background to any widget in your program.

Button b = (Button)findViewById(R.id.button1);
b.setBackgroundResource(R.drawable.layer);

Now the button would look like this




Using code:

Next let us see how to create layerdrawable using the code.



   private LayerDrawable createBmp(){
    BitmapDrawable d1 = (BitmapDrawable) getResources().getDrawable(R.drawable.blueicon);
        d1.setGravity(Gravity.LEFT);
    BitmapDrawable d2 = (BitmapDrawable) getResources().getDrawable(R.drawable.redicon);
    d1.setGravity(Gravity.LEFT);
    BitmapDrawable d3 = (BitmapDrawable) getResources().getDrawable(R.drawable.blueicon);
    d3.setGravity(Gravity.LEFT);
    Drawable drawableArray[]= new Drawable[]{d3,d2,d1};
    LayerDrawable layerDraw = new LayerDrawable(drawableArray);
      layerDraw.setLayerInset(1, 15, 15, 0, 0);//set offset of 2 layer
      layerDraw.setLayerInset(2,40,40,0,0);//set offset for third layer
    return layerDraw;
    }

It is important to arrange your bitmaps properly and give offsets so that bigger bitmap does not overlap smaller one completely.


And in code add this drawable as a background to some widget.

LayerDrawable ld = createBmp();
b.setBackgroundDrawable(ld);


Now here is our layer drawable image




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